Two different kinds of work happen here. Plugins are real, compiled Java (Paper API, Maven) that ship as jars and run persistently on the server — new commands, new creatures, new mechanics. World builds are one-off: describe a structure in plain English, and it gets planned, scripted, and placed live on the running server, block by block.
Custom Plugins
CoordsHud — /coords
Toggleable live X/Y/Z coordinate HUD, updating in real time as you move.
LiveFileDrop
Right-click a bound block to get a one-click browser download link — no separate file transfer needed.
LiveBigfoot
A towering cryptid with its own AI temperament — usually flees, sometimes turns aggressive if provoked.
LiveTriceratops
A grazing dinosaur NPC that flees or fights when hurt, and drops health-boosting meat on death.
LiveAlien NPCs
Peaceful Grey aliens that pause and stare at nearby players, planted in the village below the UFO fleet.
LiveCustom Explosives
A Flask API bridges an AI demolition planner to in-game TNT/C4/Nitroglycerin crafting and adaptive charge placement.
LiveOn-Demand World Builds
Roman Colosseum
A full 4-story elliptical amphitheater — 10-tier seating, 8 vomitoria tunnels, and a hypogeum basement beneath the arena floor.
BuiltSouth of the Border
A full roadside-attraction recreation: an 80-block sombrero tower, a giant mascot statue, a gift shop, a motel, and an approach road lined with mini statues.
BuiltUFO Fleet
Six distinct alien ships — including a copper hull that oxidizes and an amethyst hull that keeps sprouting new crystal clusters on its own — hovering above a hidden village.
BuiltBattleship
A 120-block warship replica with twin gun turrets, a tiered bridge tower, and a proper V-hull — left weathered as a deliberate shipwreck.
BuiltRotating Ferris Wheel
A continuously spinning ride, animated live entirely from synced display entities and a custom datapack — no plugin required.
Built